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Sprint: Bastard Whoremongers From Hell

So I check my cell phone the other day and notice that there have been, like, 48,000 calls that I have apparently missed recently. I think, what the hell? — surely I would have known if people were calling! Right? — and start fiddling with the phone. It turns out that at some point in recent history the speaker on my phone suffered a kind of Grand Mal seizure; now, when someone calls, it rings, but in a kind of strangled high-pitched tone that only dogs can hear.

Useful, that.

Time to get a new phone. I’m a Sprint PCS customer, so I toodle over to their Web site to see what the options are (and to drool briefly over the Treo 650 before moving on to more reasonable options).

Because this is an unplanned purchase, I’m not looking to spend a lot of money. I don’t need an Inspector Gadget special anyway. Since every mobile carrier in the US subsidizes their phones, I figure I should be able to find something both decent and reasonably inexpensive.

However, I soon discover that Sprint’s handset subsidy contains a bit of a poison pill. You see, they will knock $150 off the price of a handset right at the point of purchase, with the activation of a new service plan — but only if that plan contains their PCS Vision add-on services, if the handset supports it. And these days they all do.

(In fact they appear to have exactly one phone that does not — probably to keep people like me from being able to claim that we are being completely railroaded into Vision. Never mind that this phone has about as much style as a Soviet business suit.)

Why is that a poison pill? Because it takes a $35/month cellphone bill and tacks on an extra $15/month for “services” that I’ll never use like video clips and screen savers. (Screen savers? On a freaking cell phone?)

So that’s the Hobson’s choice they stick you with — accept having your bill jacked up by 40% every month, waive the handset subsidy, or take the Uglo-phone 9000. And if you waive the handset subsidy even the most basic phones are $160 and up. Yuck.

But wait, there’s more!

For those of us who are already Sprint customers, they have a program called “New For You” to “reward” us for our loyalty. Anyone who’s had their current Sprint phone for 18 months or more is eligible. It works like this: You buy a new phone and service plan, and Sprint will give you an additional $150 rebate.

Not bad, right? Well, except that, just like for new customers, the rebate is only offered if your new plan contains Vision service for a Vision handset. So we’re back to the price-hike-versus-Uglophone dilemma. And, because they’re so thankful for our loyalty, the rebate is handled as a mail-in — and they claim it’ll take them 8-14 weeks to process it! So you’ve gotta front the $150 and then spend three months waiting for Sprint to pay it back. No f#@%ing thanks.

This whole experience has me profoundly soured on Sprint, though I’m sure the other carriers are just as bad. Anyone have recommendations for somewhere that I can get a good phone for a reasonable price without having my monthly bill larded down with crap I don’t need?


Fun With Spam: So Much for the “Must-Not-Be-Named” Thing

Another actual spam found while I was cleaning out my spam filter:

spam_potter.png

Wow, I’ve never gotten an e-mail from an actual Dark Lord before. Too bad he’s been reduced to shilling books.


Advance Transcript of the President’s State of the Union Address

Ah, the State of the Union! That glorious moment when the President stands before the peoples’ representatives, and mouths meaningless platitudes at them for hours while they bounce up and down from their seats applauding like Pop-O-Matic Congressmen.

Ain’t democracy great?

I know that you are all on tenterhooks as to what exactly the President will say in his address tonight. Thankfully, I can be of some assistance; Just Well Mixed has managed to obtain a special advance transcript of the President’s speech.

ADVANCE SOTU TRANSCRIPT!!! JUST WELL MIXED EXCLUSIVE!!! MUST CREDIT JUST WELL MIXED!!!

So, without further ado…


My fellow Americans,
The state of our union is... strong! (audible sighs of relief; wait for applause to end)
Freedom.
Freedom!
Liberty.
Freedom,
freedom freedom freedom.
Iraqi election.
Iraqi people.
Free Iraqi people.
Freely elected Iraqi people.
Freedom!
Saddam Hussein.
BOO!
Hehehe. Gotcha.
Freedom.
Liberty. Freedom.
Personal Social Security accounts.
Not private. "Personal". Got it?
Freedom.
Freedom, freedom freedom freedom freedom freedom freedom freedom freedom.
Beetlejuice beetlejuice beetlejuice.
Thank you, and God bless the United States of America.

Arrr! Puzzle Pirates Hits the Big Time

Great news today for Three Rings, the indie game development company behind the brilliant online game Puzzle Pirates — mega publisher Ubisoft has picked up the game for publication. That means it’ll be gracing the shelves of your local Best Buy, Target, etc. soon.

It couldn’t happen to a better game — Puzzle Pirates is a fiendishly well-designed mix of online role playing and puzzle solving. Think of a cross between Tetris and Everquest, with a dash of the offbeat quirkiness of the recent Pirates of the Caribbean movie, and you’ll get a sense for its appeal. It runs on Windows, Mac, and Linux and there’s a free trial period, so check it out if you’re looking for a fun, diverting online game! And congrats to the team at Three Rings on their good fortune.


All the Strategy You Can Handle

Longtime readers of this blog will already know of my love affair with the strategy game Europa Universalis II.

EU2 is one of the most perfect games I’ve ever played — deep and absorbing for anyone with an interest in history and strategy. It holds up fantastically even today, years after its original release. And if you haven’t checked it out yet (my God!), an excellent opportunity to do so for peanuts is about to come your way.

On February 21, Paradox is releasing the “Paradox Strategy Six-Pack” — a collection of great strategy games, all in one box for practically nothing. In addition to EU2, you get Victoria, their simulation of the world in the age of colonialism; Hearts of Iron, a flawed but interesting World War 2 grand strategy game; Crown of the North and Two Thrones, two smaller-scale strategy games; and an EU2 expansion that refocuses the game from the perspective of Asia.

Whew! That’s a lot of gaming 🙂

And how much does it cost? You can pre-order from Amazon for $19.99. If you’re into strategy games at all, this is a great way to grab a bunch of great titles cheap. What are you waiting for?

P.S. If you’re wondering “enough about EU2, what has Paradox done for us lately” — check out the reviews for the new Hearts of Iron 2


One Thing We Can All Agree On

No matter how screwed up you think this country’s policy in Iraq is — and believe me, it’s screwed up — it’s heartwarming to see Iraqis get to vote without (as many of us had feared) being subjected to paralyzing violence from the insurgency.

It’s too early to know what it means, if anything — but it’s encouraging nonetheless.


One Year On

Today is the one year anniversary of the day ABC News admitted that they crucified Howard Dean for no reason.

Funny how you still hear people talk about the “Dean Scream”. Not so much about the belated confession that it wasn’t what they made it out to be.


I Want to See…

Gunner Palace.

Is it gonna play anywhere in DC? Anyone know?


Just A Number

In a few months I’ll be turning 30. This has been the cause of a good bit of reflection for me, as I imagine it is for many people — the standard what-am-I-doing-with-my-life? stuff, nothing special.

Doc Searls had some words on this issue today that I found particularly heartening:

Everything you know me for I’ve done since I was 50.


Just Pay the Damn Soldiers What They Deserve Already

Hackworth: Nickle and Diming the Troops.

Maybe you better sit down and pop a Xanax before reading any further, because what I’m about to tell you should seriously short you out: not only is the average soldier’s salary barely life-sustaining, the combat pay of the average grunt in Afghanistan and Iraq is only $7.50 a day or a measly $225 a month. And to make matters worse, the folks bringing up the rear — hundreds of miles from the horror show — are pulling down the same combat pay as our heroes who daily lay their lives on the line.
America was far more generous to her soldiers during World War II, when combat pay on the battle fields of Europe and Asia was 30 cents a day or about ten bucks a month. Taking the rate of inflation into account, our draftee Army that whacked the Japanese and Germans received three times the hazardous duty pay we’re currently paying our professional Army.

Jesus Christ. Some kid sent out to kick doors down in Mosul, he deserves combat pay. Some other kid typing up supply requisitions in Kuwait City does not. What the fuck is going on at the Pentagon these days?

Hackworth’s group Soldiers For the Truth has compiled a roster of DoD specialized skill pay rates and imminent danger pay regulations if you want to dig into the details. Note that the hostile fire bonus is significantly less than that paid to “soldiers assigned to a vessel at sea or in port 50 miles from home port” — those lucky SOBs can get up to $400/month! It must really be stressful, being so far away from home and all.


The End of Sports Games

I don’t think it’s an exaggeration to say that we’re witnessing the end of an era for a whole genre of video games: the sports game. And the reason has nothing to do with gaming and everything to do with some less-than-inspiring business deals.

Ever since consoles got sophisticated enough in the early ’90s to offer a realistic-seeming sports game, games have competed in the marketplace based on their “realism”. One critical element of creating this sense of realism was obtaining the right licenses — if you were making a football game, for example, you wanted the NFL license you could use actual NFL team names, and the NFL Players’ Association (the players’ union) license so that you could use the names of real players. A football game where the customer can play the Eagles or the Patriots has a big leg up over one where you have to play the Philadelphia Founders or the like.

Up to this year, all the groups (leagues and associations) that controlled these licenses offered them on a non-exclusive basis to anyone who paid the license fee. This worked well for everybody: the leagues & associations got a fat check from every company making sports games, and customers got a range of licensed games to choose from.

One company that made out particularly well under this arrangement was Electronic Arts, whose EA Sports line of games is considered by many the gold standard of sports gaming. Their “Madden” football games have become so popular they are a kind of subculture unto themselves; there are actually professional Madden players who study the game like it was the Talmud.

Last year, though, EA faced its first real competition in this market in more than a decade, from longtime game publisher Sega. Sega has its own sports game team, a development studio called Visual Concepts; they put out some truly amazing games for Sega’s last console, the Dreamcast (including NFL2K, NBA2K, and World Series Baseball 2K2 — I actually played an entire season in that baseball game, 162 games, which is a testament to the sheer quality of the design).

Anyway, when the Dreamcast died Sega repositioned itself as a maker of games for other companies’ systems, which meant Visual Concepts started pumping out titles for the PlayStation 2 and XBox. In the last couple of years, they have really hit their stride: Sega landed a partnership with ESPN that let them brand their games as “ESPN NFL 2K4” and so on, and they revamped the presentation to look and feel like an ESPN broadcast. By 2004 Visual Concepts was creating products that Sega felt could take on the EA juggernaut.

There was only one problem, though: nobody was buying them.

Mostly that was because it was hard to see anybody standing behind EA, the 800-pound gorilla. Football gamers just picked up the latest Madden on reflex, not even looking at other alternatives. Sega needed to do something to shake up the market.

So last year, they did something dramatic — they cut the price on all their sports games to $20. That’s $20 for a full-featured game, comparable in every way to EA’s offerings, which typically sell for $50. It was a gamble that the lower price would break them out of Madden’s shadow.

It worked — Sega’s games got a lot of critical attention last year, and a lot of sales. Many reviews of Sega’s football offering cited it as better than Madden on the merits, never mind the $30 difference in price.

So now EA had a problem — the Madden money train was under attack. What to do? They could have lowered the price of Madden next year, or competed on features to justify the higher price. But instead, they chose a different path.

In December, EA announced a new five-year deal with the NFL and the NFL Players Association that would give them, for the first time, exclusive rights to use those licenses — leaving Sega out in the cold. Next year Sega could make a better football game, and they could charge less for it, but they couldn’t use NFL teams or players in it — kneecapping Sega’s ability to compete. For this monopoly, EA is estimated to have paid the NFL between $300 and $500 million.

The other shoe dropped this month, when EA announced a second deal — this time with Sega’s (former) partner, ESPN. The new deal gave EA exclusive rights to ESPN’s brand and personalities for a stunning fifteen years. (To understand how long that is in the software business, reflect that fifteen years ago, in 1990, the state-of-the-art home football game was Tecmo Bowl on the Nintendo.) This was another hard hit to Sega’s products — now they would have to jettison not just the NFL licenses, but the ESPN ones too.

And then yesterday the Major League Baseball Players’ Association, not to be outdone, signed its own seven-year exclusivity deal with another publisher, Take Two Interactive — making Take Two the de facto monopoly-holder on baseball games.

Sega, battered by these developments, has thrown in the towel. They have sold Visual Concepts to Take Two for a fire-sale price of $24 million — less than a tenth of what EA paid the NFL just to secure the league license.

So let’s recap what all this means for the customer:

  • Fewer choices: As more major sports leagues secure these exclusivity deals, you will rapidly see one game emerge in each sport as the “approved” product; all others will fall away or suffer dramatic falloffs in sales
  • Lower quality: Having an open market led to Sega and EA competing, which ended up driving prices down and product quality up. Handing out monopolies will push things in the opposite direction — expect to see the same game re-sold over many years, with just the stats updated and some minor tweaks

I’m with Greg Costikyan on this one; the only people who win from this development are EA (who can use their buckets of cash to hamstring any potential competitors with these licenses), and the licensors themselves, who capture a windfall up front. Of course, as the quality of the games falls off (as it will, as lack of competition leads to laziness), the total value of the market segment will shrink, but that happens over time, so they may not even notice that they have killed the golden goose until it’s too late.

Which would suck. But why, you ask, have I devoted so many words to a subject that is, after all, just games? Because it seems symbolic of so much of what is wrong with America today. We have this cultural myth that, if someone builds a better mousetrap, the world will beat a path to her door. More and more, though, we seem content to let incumbents lock down their markets, shutting out the better mousetrap before it ever poses a threat. You might be able to make a buck with your mousetrap; but if you ever pose a real challenge, they will swoop in and smash you before you even hear them coming. All of which is how economies, and societies, wither, stagnate and die — an outcome which we all seem to find less frightening than the idea that a few entrenched companies might have to work for their supper.

And meanwhile, all the people like me in the world who just like to fire up a good baseball game once in a while and take a drubbing as the Cincinnati Reds lose out. Thanks for nothing, guys.

UPDATE: Penny Arcade has weighed in on the subject today:

[W]e sought to secure “rights in perpetuity to any and all humorous comic interpretations and/or situations arising or inferred from the electronic entertainment industry and/or the products thereof.” The fact of the matter is that with strips like Ctrl-Alt-Del, VG Cats, PvP, and that fucker Greg Dean (congratulations on the engagement!) nipping at our heels – and the black day of the single, hydra-headed Ultrapublisher ever hastening – the air’s getting a little thin.
You might be wondering what recourse is available to you, the disenfranchised web auteur. Honestly? Dig a hole and die in it. I have crafted these bleak circumstances, and I have set them upon you like dogs. Your exertions will only make you more delicious to them. They will find you cast in blue light, huddled in the subdirectory where you shiver with your .gifs, and they will end you.

Funny stuff!


Holy Crap

Well, this is certainly an interesting development:

For those that don’t know me that well, let me introduce myself. My name is Ben Goodger…
As of January 10, 2005, my source of income changed from The Mozilla Foundation to Google, Inc. of Mountain View, California. My role with Firefox and the Mozilla project will remain largely unchanged, I will continue doing much the same work as I have described above – with the new goal of successful 1.1, 1.5 and 2.0 releases. I remain devoted full-time to the advancement of Firefox, the Mozilla platform and web browsing in general…
Happy New Year,
Ben Goodger
Lead Engineer
Mozilla Firefox

Whoa. Google hired Firefox’s lead engineer!

Wonder what this means for our favorite browser?


How Wikipedia Works

Jon Udell has taken the Wikipedia page on the “heavy metal umlaut” (the ridiculous misplaced umlaut that’s so popular in metal band names, such as Motörhead) and made a terrific movie using this one page to demonstrate many aspects of how Wikipedia works — how content gets added over time by many contributors, how a big messy page gets organized, how the community deals with vandalism, and more. It’s really, really interesting stuff for anyone who has an interest in online community software.


Fox News Meltdown

Daaaaamn!

Oliver Willis has an amazing video of Judy Bachrach, contributing editor of Vanity Fair, getting a steaming hot cup of “fair and balanced” right in the face from Fox News anchor Brigitte Quinn when Bachrach dared to question whether spending $40 million on inaugural parties in wartime was appropriate or not.

An excerpt:

BACHRACH: During a time of war, ten parties are not appropriate. When your own soldiers are sitting ducks in very, very bad vehicles [unarmored Hummers].
QUINN: But don’t you think the President has given his proper respect to our troops? Yesterday things opened with a military gala, they ended with a prayer service, there certainly seems to have been a tremendous effort over the past couple of days, and more than that, to honor our troops.
BACHRACH: Well, gee, that prayer service should sure keep them safe and warm in their flimsy vehicles in Iraq.

Quinn actually goes out of her way to try and shut Bachrach down, to no avail. It’s amazing to see how the propaganda machine reacts when someone knocks one of its gears out of alignment…


Instapundit: Idiot

Check out this remarkable bit of rationalization by conservative blogger Glenn Reynolds (aka Instapundit) explaining why the fact that we have now officially concluded that Saddam had no WMDs actually doesn’t mean the justification for the war was a mistake:

I think that the whole “the war was all about weapons of mass destruction” meme is a bit dishonest. First, it’s worth remembering (here’s a list of resolutions on Iraq) that the burden was on Saddam to prove that he didn’t have the weapons, and nobody thought he’d done that. Second, and more important from my standpoint, was that the war was about remaking the Middle East, helping to establish a democracy in a vital spot, neutralizing a longtime, and still-dangerous foe with ties to terrorists, and putting the U.S. in a position to threaten Syria, Iran, and Saudi Arabia, not simply about getting rid of WMD stockpiles. (This was no secret. Even John Kerry said that he would have gone to war even knowing that there were no WMD stockpiles.)
The biggest criticism of the Bush Administration here is that (1) it made the mistake of listening to George “slam dunk” Tenet and the CIA on this issue; and — bigger mistake — (2) it made the mistake of trying to go through the United Nations, which required it to make more of the WMD business than was otherwise necessary.

Yes! He actually has the nerve to claim that it’s not that Bush got it wrong, it’s that the United Nations forced poor George Bush to make up a bunch of WMD nonsense to try and win them over!

Jesus. Spin, Glenn, spin.

Are we really supposed to believe this? Does he not remember Bush also using the WMD claim in the 2003 State of the Union address (“Saddam Hussein recently sought significant quantities of uranium from Africa”)? Are we to believe that poor widdle George was so cowed by the big bad UN he had to use his State of the Union to try and win them over, too?

Why can’t these guys just admit their man made a mistake?

Reynolds prints some mail from his readers on the subject, too — unsurprisingly, they turn out to be as dense as he is:

The persons who are all jumping up and down in glee because no WMD were found in Iraq (thereby, in their opinions, vindicating their position) conveniently omit one inconvenient bit of information. Those same people argued that Iraq should not be invaded and Saddam should not be removed even if Iraq possessed WMD. Thus, the full argument is that the U.S should not have invaded Iraq and toppled Saddam regardless of whether it had WMD.
Want to test this? Ask any anti-war type or Bush-hater whether he or she would support the war or Bush if WMD were found in Iraq tomorrow.

Now, this guy is absolutely right. I argued as far back as 2002 that we shouldn’t invade Iraq, regardless of its WMD status.

But he says that like it’s somehow a bad thing!

My point — and the point that a lot of thoughtful people were trying to make at the time — was that the risk from the Hussein regime had to be viewed in context, as one of many risks we were confronting with limited resources around the world. We were already in a shooting war in Afghanistan; North Korea was seeking WMDs, and had an unstable dictator; Pakistan and Saudi Arabia were exporting Islamic fundamentalism; and so on.

Compared to these threats the threat from Saddam was relatively minor. He wasn’t going to be invading his neighbors anytime soon; he was a secular tyrant uninterested in Islamism; unlike Pervez Musharraf (our good buddy, mind you), he wasn’t selling nuke parts to the North Koreans or anyone else with a wad of cash.

In short, he was a bad man, but he was like Problem Number Eleven on the to-do list. So why the hell did we jump him to the head of the line?

The worst part is, by choosing to jump him up like that, we’ve actually made ourselves less able to deal with the more important challenges that were higher up. Our Army is tied down and shot to hell, so our credibility in trying to face down North Korea militarily is dramatically lower than it used to be. We’ve had to outsource the hunt for al Qaeda to Pakistan, which has resulted in a spectacular lack of success (and which puts us deeper in Musharraf’s pocket, rather than helping us develop alternatives). We’re stuck in a spiraling web of violence that now looks like it might spill over into Iran (!). And al Qaeda is free to take a shot at overthrowing the House of Saud — and does anybody believe that we have a plan for what to do if that were to happen?

So yeah, blockhead, some of us were willing to put Iraq on the back burner for a little while while we worked on the real problems!

Spin, spin, spin, Instapundit. There was a time when I thought Reynolds was a conservative blogger with some intellectual integrity, but he’s pretty clearly decided there’s more of a future in just being a shill for the administration. I’m sure he’ll let us know how that works out.




Lesson #1 From the Virtual Case File Failure

Phil Windley has sussed out the important lesson in the FBI’s recent failed $170 million IT project, the “Virtual Case File”:

[T]he FBI approached this as a single monolithic project. Time and time again, big project[s] fail. I see people making the same mistake in projects I’m familiar with. Iterative approaches can be more disruptive to workflow because they require people adapt to multiple little changes over time rather than one big change sometime way out in the future. Even so, they’re the only way I know how to do projects that work.

(emphasis mine)

Boy, is he right — I can’t count the number of Really Big Projects I’ve seen get sucked down under their own weight. Maybe sometimes that approach works. But more often than not it is a recipe for nothing but transferring large sums of money to consultants — and at the end of the day you’ve got bupkis (just like the FBI).

Incremental! Small! Agile! Is! The! Way! To! Do! It!


Google Acts To Kill Comment Spam

News from Google: they have finally done something to stop the abuse of PageRank by comment spammers.

From now on, when Google sees the attribute (rel=”nofollow”) on hyperlinks, those links won’t get any credit when we rank websites in our search results. This isn’t a negative vote for the site where the comment was posted; it’s just a way to make sure that spammers get no benefit from abusing public areas like blog comments, trackbacks, and referrer lists.
We hope the web software community will quickly adopt this attribute and we’re pleased that a number of blog software makers have already signed on:
Brad Fitzpatrick – LiveJournal
Dave Winer – Scripting News
Anil Dash – Six Apart
Steve Jenson – Blogger
Matt Mullenweg – WordPress
Stewart Butterfield – Flickr
Anthony Batt – Buzznet
David Czarnecki – blojsom
Rael Dornfest – Blosxom
We’ve also discussed this issue with colleagues at our fellow search engines and would like to thank MSN Search and Yahoo! for supporting this initiative.

Good news, and long overdue. Let’s hope this sucks enough of the value out of the comment-spam proposition to kill these bottom feeders once and for all.

UPDATE: Forgot to mention that there is already an official plugin for Movable Type from Six Apart that adds “nofollow” to any MT 2.661/3.x site. Nice! Users of other blogging tools (especially those listed above) should check with their vendors, you may have an update available as well.

ANOTHER UPDATE: Wow, Brad Choate of Six Apart was thinking along these lines almost three years ago. Too bad Google didn’t listen to him back then, could have saved us all a lot of heartburn…


Mozilla’s &SHYness Problem

Since I’ve given so much space to extolling the wonders of Mozilla, I thought it only fair to call out what appears to be one of the few times they have fallen down on standards compliance.

Yoz Grahame has the goods on Mozilla’s nonexistent support for the soft hyphen character, ­. This character allows you to tell the browser where it should insert a hyphen and wrap to a new line if a word is too long for its containing element. Here are some examples if you’d like to see it in action.

When I say “see it in action”, though, I should qualify that you won’t see anything if you use any version of Mozilla. That’s because support for ­ just does not exist in Moz — even though it is explicitly required in the HTML 4.01 spec.

Non-compliance with HTML 4! What is this, 1999? You might think so from browsing the Bugzilla thread on this subject, which has actually been open since 1999 and is still (depressingly) tagged “NEW”.

Come on, people. Even IE knows what to do with this character. You can work it out.


The Breaking of the Army Reserve

How badly has the Administration managed to screw up the Reserve and National Guard?

So badly that Lt. Gen. James Helmly, the Chief of the U.S. Army Reserve, felt the need to send a memo to the Army Chief of Staff in Washington, warning him of

my deepening concern over the effects of current policies and practices on the readiness of the Army Reserve as a capable military force…
While ability to meet the current demands associated with [Afghanistan] and [Iraq] is of great importance, the Army Reserve is additionally in grave danger of being unable to meet other operational requirements including those in named OPLANS and [Continental United States] emergencies, and is rapidly degenerating into a “broken” force.

So what have reservists been asked to do that has so weakened the Reserve? General Helmly adds an appendix to his memo with four pages of specific personnel practices he labels “dysfunctional”. They include wildly varying lengths of service after call-up, soldiers’ receiving only 3-5 days notice of call-up before they have to ship out, and some reservists’ who were called up to serve with the regular Army coming back home to find that their Reserve unit is now shipping out to Iraq — and they have to turn around and go back with it.

He also calls out a proposal to pump up morale in the reserve corps by, basically, paying soldiers off:

My objections include… the potential “sociological” damage done to the all-volunteer force by trying to incentivize “volunteers” for remobilization by paying them $1,000 extra per month. We must consider the point at which we confuse “volunteer to become an American Soldier” with “mercenary”.

Ouch.

Thanks to Soldiers for the Truth for making this available.


Fafblog

I’ve only recently discovered Fafblog and it has been consistenly cracking me up. For example, see their take on Howard Fineman’s column lamenting the surrender of the mainstream media to blogs:

On behalf of the entire “Mainstream Media,” Howard Fineman has surrendered to Blogonia, and Giblets, its cruel and unyielding Blogarch, accepts! … Let Giblets’s new Decrees Over All Media commence!
DECREE THE FIRST! All news is now NET-news! All reporting is now E-reporting! The New York Times will spend 90% of its content bickering with the Washington Post in an increasingly abstract yet personal argument regarding the feasibility of anarcho-capitalism in the works of A. A. Milne! The CBS Evening News will be replaced by one man persistently correcting the Washington Post’s spelling and grammar for thirty minutes! The Wall Street Journal will consist entirely of excerpts of the New York Times and the Washington Post followed by a single “Indeed”!

It’s fuuuuunny stuff. Check it out.


Best Fine Print Ever

Buried in the fine print footnotes on the page describing Apple’s new iPod shuffle, I noticed this:

2. Do not eat iPod shuffle.

The best part is, nothing on the page references a note number two. It just seems to have been stuck in there for grins, to amuse the four of us on the planet who are big enough geeks to actually read the fine print 🙂

UPDATE: OK, I’m an idiot, I found the reference. Check the caption on the image of the iPod shuffle next to a pack of gum:

indexwithgum20050111.jpg

Duhhh. Still funny, though.


On Excellence

“The road to excellence is always under construction.” — Bob Lutz, Chairman, General Motors North America


Podcasting, MixCast Live

I’ve been getting into podcasting lately… it’s very cool to have fresh audio programming every day to drop onto my MP3 player for the ride to work. (And the MP3 player doesn’t have to be an iPod, despite the “pod” in “podcasting” — I use my Archos Jukebox.)

Some very interesting stuff is starting to go on out there — an example is the Really Learn Spanish podcast, which I recommend.

If you’re interested in doing your own podcasts, it looks like you might want to keep your eye on MixCast Live for whenever it comes out of closed beta…